Please note that some projects—especially from 2012 and earlier—have suffered from changing technology/standards, especially the decreasing support for Flash in newer machines and their web browsers. I hope to update many of these works ASAP but—until then—you may need to manually install Flash and/or try different browsers/computers, if any one of these works does not function immediately.
Minor Projects:
Small experiments, some Ludum Dare entries, and other works (2009-2018)
Major Projects (other than writing or music or CV-type things):
slaughtr (2015) – A vision of a new meat economy.
Spooky Dodgeball at a Distance (2015) – A game that uses only PS Move controllers and Neurosky EEG headsets for input, and Move controllers and audio for output.
CDS Mess (2015) – A card game about the financial industry and its role in the 2008 economic crisis.
2048: FFFFFF Edition and 2048: 000000 Edition (2014) – Modifications of the game 2048.
@CheeseMTBot (2014) – An animal advocacy Twitter bot.
Spooky Thumb Wrestling at a Distance (2013) – A game that uses only PS Move controllers and audio for output.
The Drinking Game (2012) – A Facebook/tabletop game about alcohol.
Dhp129: HF (2012) – Interactive fiction built in Twine for the Ludum Dare 24 competition (Theme: Evolution), a follow-up to Dhp129.
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WChess 2000: Online (2012) – A spiritual successor to Yoko Ono’s White Chess Set/Play It By Trust.
Epic Scale Warfare (2012) – An experimental game made for the Ludum Dare 23 competition (Theme: Tiny World).
Zen Reverb (2012) – A simple database e-poem.
Pit Chess (2012) – A pit-puzzler game using chess pieces.
Forgiveness (2012) – An experimental game.
Expecting a Call/Tyranny (2011) – Two experimental games made for the Ludum Dare 22 competition (Theme: Alone).
Flagship (2011) – An experimental game.
foggy fields/ffShmup (2011) – A set of games made for Kongregate’s Project Eden music game contest.
Dhp129 (2011) – A game about food and where it comes from.
On and On… (2010) – A music creation virtual world.
Iterator (2009) – An interactive toy for exploring the ethics of sampling in hip-hop.