devinwilson.net
NOTE: This is my old portfolio page. For my new website CLICK HERE.
- Music
- Character Select
- Fall 2009, MUS 401
- Made entirely with
synthesizers created from scratch in PureData
- Chiptune Experimenting! (.xm
files, work best with a tracker like MilkyTracker)
- Games/Interactive Media
- Tyranny
- December 2011
- Also entered into the 22nd
Ludum Dare 48-hour competition.
- Made with FlashPunk (in
like half the time it took me to make Expecting a Call)
- Play it at Kongregate.
- Expecting a Call
- December 2011
- Entered into the 22nd
Ludum Dare 48-hour game development competition.
- Made with FlashPunk (in
less than seven hours).
- Play it at Kongregate.
- Flagship
- Fall 2011
- Made with FlashPunk
- Play it at Kongregate
- ffShmup
- June 2011
- Made with Flixel, finalist in Kongregate's
Project Eden contest
- ffShmup is a spin-off of
'foggy fields', introducing Space Invaders-like vertical shooter
gameplay to the model of interactive music
- foggy fields: Kongregate
Exclusive version
- June 2011
- Also made with Unity3D and
entered into Project Eden
- Also a finalist in Project
Eden
- Available here
- foggy fields: Play, Create,
& Listen
- June 2011
- Made with Unity3D
- Finalist in Kongregate's
Project Eden contest, judged by Tetsuya Mizuguchi
- foggy fields is a game
with very diverse influences. Roots in games such as Otocky, Rez,
Lumines, and Chime are evident, but the game is also heavily inspired
by composers such as John Cage, Steve Reich, and Philip Glass, the
game’s title being derived from a quote from Glass about composing
music.
In foggy fields, the lines between player, composer,
and audience become blurred. The music is paradoxically pre-determined
and random, as well as being fully interactive.
- Dhp129
- Debuted as Featured
Student Work in the DMS Spring 2011 Student Show at UB
- Spring 2011, DMS 439
(Virtual Worlds II)
- Updated October 2011:
Score required to progress past level one is lower.
- Final Project, made with
Unity3D
- Web Player (Kongregate)
- Full screen not
recommended
- Download Unity3D plug-in
here if it
doesn't download automatically
- Controls
- Levels 1 and 3:
Mouse/trackpad and left click
- Level 2: WASD/Arrow
Keys
- Credits
- Russel Aronchick: Art
Director, Modeling, Textures
- Jess Printup: SFX Director,
Additional Textures
- Devin Wilson: Project
Director, Programming, Music, Additional Modeling
- On and On...
- 3-dimensional multi-track
step-sequencer
- Fall 2010, DMS 438
(Virtual Worlds I)
- Final Project, made with
Unity3D
- Web
Player
(Kongregate)
- Full screen not
recommended
- Download Unity3D plug-in
here if it
doesn't download automatically
- Secret
Agent Box (Unity3D Scripting Exercise, plays in browser)
- Use WASD/arrow keys to move
- Guard in second room
patrols if player was spotted by
surveillance camera in first room
- Guard is a
bit...farsighted, let's say.
- Fall 2010, DMS 438
(Virtual Worlds I)
- Wait a
G.D. Minute (Windows only)
- Written
in Python
- First
programming project, text adventure with more than ten possible endings
- Muzak
Attack
- Fall
2009, DMS 110
- Final
Project, created with Marc Schoeberlein
- Game
written with Python and pygame.
- Responsible
for game design, programming, sound.
- No executable for Python
version available (pygame doesn't play nice with py2exe).
- Flash Prototype --
Fall 2010
- Created with FlashPunk
- Use Mouse or Keyboard to
Play
- Not finished!
Totally playable, but ends after three levels and is not polished.
- Play Here (May take a minute
to load)
- The sound is a big
part of the game design! Headphones recommended!
- Thanks to those who gave
feedback on this prototype!
- Wikipedia Portal Toy
- Loads slowly; page will be blank while it
is loading. Please be patient and wait to load the large
file.
- Iterator
- Loads slowly; page
will be blank while it is loading. Please be patient and wait to
load the large file.
- Fall
2009, DMS 419
- Final
Project
- Created
with Flash
- iOS Game/App Reviews
- 3D Modeling
- 3D Modeling Blog
- Fall 2010
3D Modeling class - DMS 231
- DMS 231 Final Project:
Assets for
Alice in Wonderland-themed project by UB graduate student Jodi Pfister
- Fiction